10 Video Game Characters You Didn’t Know Were Inspired By Real People

Although video games are becoming a more mature and singular medium year by year, like all art forms, they are often a form of inspiration and homage, where artists use existing material as reference to create something new.

And that’s never been more true in video games than with their characters, which have historically tended to draw inspiration from reality – most often, from the world of Hollywood.

Yet those influences aren’t always immediately clear, because of course that inspiration was molded and shaped into something else throughout the creative process.

As such, you probably don’t know that these 10 iconic and unforgettable video game characters were all inspired by real, flesh-and-blood human beings, be they actors, musicians, martial artists, daredevils. or maybe even a historical figure. .

In some cases, the comparison becomes impossible to hide once you become aware of it, while in others the influence is not strictly physical, but relates more subtly to mannerisms, personality traits and pure attitude.

Whatever the basis, these video game characters all owe something to real life characters, who had no direct involvement in the game itself…

It’s no secret that Metal Gear Solid creator Hideo Kojima love films and drew considerable influence from them throughout his career.

And while you’ll surely know that Metal Gear Solid’s protagonist, Solid Snake, was inspired by Kurt Russell’s character, Snake Plissken, from John Carpenter’s iconic film, Escape from New York, Kojima became a little less obvious when of the design of one of the most important characters of Metal Gear Solid 3.

For years many fans have noticed that Big Boss mentor and apparently Soviet renegade The Boss looks like Cate Blanchett, although in 2014 Kojima confirmed on Twitter that Blanchett was not the inspiration at all. On the contrary, The Boss was based on the English actress Charlotte Rampling in her youth.

Given Rampling’s striking looks and piercing gaze, it’s easy to see why Kojima found her so perfect as the basis for such a tough and piercing character, even if it’s a much more subtle choice than use Kurt Russell/Snake Plissken as a model for Solid Snake. .

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