Players have had mixed feelings about trophies, achievements, achievements, and other such systems since they started being implemented.
There’s certainly an argument that they add replayability, appeal, and momentum to a game, for those who are that way inclined. Even players who don’t typically focus on trophies tend to like the idea of grabbing a handful along the way.
Trophy lists, however, tend to sink or swim depending on how thoughtful they are. Interesting little challenges are always great. The push to play through a difficulty mode that we might otherwise leave untouched may also be welcome.
However, the trophies that are simply all tied to story progression are more than a little uninspired, and the tasks that are just plain frustrating or time-consuming aren’t fun either.
That’s the life of the true platinum trophy hunter, though. They have endless patience for difficult, grumpy, or otherwise irritating trophies, like these. No platinum trophies are included here, just particularly pesky standalone trophies that have more than annoyed you.
Yacht Club Games has created three DLC campaigns for their beloved retro-tinged platformer Shovel Knight. Each of them introduces the player as one of the knights of the infamous Order Of No Quarter, giving a bit more insight into their stories and motivations along the way.
Shovel Knight: King Of Cards is perhaps the most expansive of them all, offering not only a host of new levels, but also a robust card-based mini-game, Joustus. The game is similar to the famous Triple Triad from Final Fantasy VIII, but instead revolves around claiming gems on the board by pushing your own cards onto them (and the opponent’s cards in turn).
The minigame is optional, but a big part of the story and some levels. There are plenty of opponents to face and plenty of cards to collect, although earning the “Card Completionist” trophy will be quite the feat.
Not only are some of the maps only played by optional bosses that must be defeated to challenge them in Joustus (only Polar Knight plays the Polar Knight map, for example), but others will need to be purchased from Chester, who offers ‘ mystery cards of different levels, more and more expensive. Lots of doubles and lots of gold grinding will be required.
Finally, a very difficult optional boss, Giga Cardia, must be defeated if you want the Card Crystal, which displays the location of all unowned cards.