‘Elder Scrolls Online’ developer says ‘New World’ competition is a good thing


The Elder Scrolls Online creative director Rich Lambert praised New world, sharing that the MMO genre enjoys higher quality competition.

Following the launch of New world on September 28, Lambert said The Washington Post (marked by Massively overpowered) that the additional competition of New world is ultimately “good for the consumer”.

Adding, Lambert said: “The second you feel like you don’t have to compete and keep improving your product, it’s the second things start to take a turn for the worse.”

“We need more successful games of our kind in order to help gain consumer confidence, to shake things up and to get these creative juices flowing and so on.”

“I really like seeing new games coming out. I like to jump in and play them and start dissecting them and seeing what they’re doing well and seeing what they’re not doing well.

Since its launch in September, New world has seen a massive player base form around the MMO, quickly becoming the most played game on Steam. Despite this, Amazon Game Studios has struggled to keep up with demand – long lines have meant that the studio recently blocked players from creating new characters on a list of servers marked “full.”

More than The Elder Scrolls Online, last week (October 2), the game revealed that its upcoming Deadlands DLC (downloadable content) will launch on November 1. Deadlands is wrapping up the Gates Of Oblivion campaign, which has been going on since last year. Along with wrapping up the story with a 20-hour finale, Deadlands will also add one of the game’s biggest cities and a new doomsday zone for you to explore.

In other news, the New world the player base is already starting to deal with crooks looking to target other players. One particular case – which saw the theft of 60,000 gold pieces – left 90 guild members feeling “alone, broke and betrayed” after having their funds stolen.

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