If the idea of creating your own games has already crossed your mind, then Game Builder Garage is for you. First introduced with Nintendo Labo, Game Builder Garage teaches gamers the ins and outs of basic visual programming and design through exercises and tutorials designed by the minds of Nintendo. If you thought creating your own levels in Super Mario Maker 2 was complex, you haven’t seen a thing yet. It’s sure to be a hit with young Switch gamers and budding game designers.
While programming your games might seem like a mammoth task, with these tips and tricks, you’ll be building complex racing and shooting games in no time. Here are some tips and tricks for Game Builder Garage.
Game Builder Garage tips and tricks Read the tutorials
Game Builder Garage offers seven comprehensive tutorials, each one taking you through the basics of programming for more advanced 3D work. It is always recommended to walk before running, but in Game Builder Garage it is a necessity. You have to play the first level of the tutorial, which takes about 40 minutes. At this point, you’re free to try out the free programming, where you can create just about anything your mind can think of.
The tutorials are surprisingly long, but they are essential for getting the most out of Game Builder Garage. It’s okay to experiment with trial and error, but it might be easier to create a game based on the basics learned in the lessons.
Game Builder Garage tips and tricks Extend your games with the Nodon Swap-Game
Game Builder Garage is a powerful game design tool, but it also has its limitations. You can only create a game with a maximum of 512 Nodons, but there is a way to extend it to multiple games. Using the Nodon Swap-Game, you can link games together using matching keywords. It also works with downloaded games, although the downloader will need to download all parts. Using this you can create races with multiple tracks, for example. It is a good way to make longer plays.
Game Builder Garage tips and tricks Know your Nodons
Nodons are the cute and colorful chunks and bobs that work in the backgrounds of your games. They are sorted into four categories: Input, Middle, Output and Objects. In short, objects are the logic of the game. There are over 80 nodes in the game, each controlling specific aspects and actions that must be combined. If you are looking to do something in your game, chances are there is a Nodon for it.
Game Builder Garage tips and tricks Try the rubber dodge
Even with tutorials, programming, even without a line of code, can be tricky and frustrating at times. The best thing you can do is try to explain the logic out loud to you. In software engineering, this is sometimes called rubber ducking or rubber duck debugging. As you force yourself to explain the code line by line, you can sometimes find the mistake you made or realize that your game is lacking in logic. The same reasoning applies here.
Game Builder Garage tips and tricks Using a computer mouse
When docked, Game Builder Garage can play with the Joy-Cons or the Pro Controller, and in handheld mode, players can use touch controls. But wouldn’t you prefer the precision of touch controls when programming on your screen? Well if you have a mouse nearby you can! Plug a mouse into the USB port and program as if you were on a PC.
Game Builder Garage tips and tricks Downloads are not downloaded forever
In Game Builder Garage, you can download any games you create online, as long as they are not inappropriate. But be careful, your creations have an expiration date. If no one downloads your download for more than a year, it will be deleted from the online server. Of course, you can download it again if you still have it locally, but don’t expect your downloads to be listed forever.
Build it yourself
Play builder garage
Why don’t you try to do it yourself?
Learn the basics of visual programming and game design with Nintendo.
We can earn a commission for purchases using our links. Learn more.