Although it is one of the most popular games on Steam, and its developer has attracted a huge investment of $ 100 million in recent months, Splitgate is still in its infancy, a new interview with 1047 games found.
In an interview with TechCrunch, and with some comments to GamesBeat, game creator Ian Proulx explained where the studio wants to take the game in the future, now that it is breaking through into the mainstream.
âThe reach of what we can do is now through the roof,â explains Proulx. âThere are so many things we couldn’t think of because we were a small team on a tight budget, but now it’s all on the table. We are focusing on the long term – I consider the game 25% over. We don’t need to be Fortnite tomorrow, but now it’s really about building the next Riot Games, the next big games company.
As for what you can expect in the future, Proulx notes that skins, characters, and maps will be added to the game frequently, and 1047 Games intends to start a wave of hiring, in the game. aim to recruit more game designers so that Splitgate can enjoy more modes in the future. This will undoubtedly appeal to the more than 13 million people who have downloaded the game.
The developer wants to continue offering players something different than what’s already out there right now.
“Nobody moved the needle because there was not a lot of innovation, and there was not something that was accessible to the masses,” notes Proulx. âQuake Arena is great, but it’s extremely difficult. No 12-year-old Fortnite kid is going to play it. We are really filling that void.
Earlier in September, 1047 Games announced it had closed a third round of funding that grossed $ 100 million (taking the company’s valuation to a frankly ridiculous valuation of $ 1.5 billion). The developer has now seen more than $ 120 million in investment – and it looks like it will use that money to ensure the game continues to appeal to an audience that is maturing after Fortnite and hungry for something different. .
Splitgate was supposed to launch properly in July on PC, Xbox One, Xbox Series X / S, PS4, and PS5. But 1047 Games delayed the full launch of Splitgate until August thanks to the game’s immense popularity, where the title saw more than 10 million downloads in less than 30 days.
Our own Dorrani praised Splitgate, noting that the game feels like Halo meets Portal – and that’s great.